

My wife is not a gamer and she can see one of our characters, Rampage-who rips a giant rock out of the ground and throws it across the level to hit somebody-and she doesn’t have to know about cooldowns and mana costs and positioning. For Paragon, we wanted to allow people to just look at the game and enjoy it. “In a lot of other games, there are a lot of particle effects that explain what’s going on, and unless you know exactly what’s happening you are lost. “One of our goals was to make the game feel physical,” Superville said. MOBAs are known for being a bit harder for a television audience to follow compared to Call of Duty or Counter-Strike: Global Offensive. So they’re right on our heels, and that gives us the most actionable and real-time feedback.”Įpic Games has also designed Paragon for a broader gaming audience.

#Paragon game strategy Patch
“We patch every week, and the community is often playing about three or four days past what the developers are playing. “The community will find a broken thing and let us know about it and we try to fix it within the next week or two as we go through our patch cycles,” Superville said. The internal team does a lot of quality assurance gameplay testing, but that pales in comparison to gamers getting their hands on all of the game’s heroes. One area where having a dedicated and vocal Paragon community has helped Epic is hero balance. The community is really enjoying it, but also being very communicative and vocal about where we’re falling short, and we are working really hard to fix those things.” “Germany just ran their first tournament a few weeks ago and Russia has run a couple since then. The community has already begun running Paragon tournaments without Epic’s help. “We’ve seen a couple of tournaments that run for the EU and North America,” Superville said. We’ll tell you when it’s a good enough game.’ So our focus from the beginning has been making a highly competitive game, engaging with our community because they’re going to tell us what works and what doesn’t, and eventually-if they ever bring us to eSports status-we’ll be thrilled to support them.”

“We’ve seen a lot of companies come out and say, ‘Hey guys, here’s the next great eSport.’ And the community is like, ‘Hang on a second. “We’re making a very competitive game,” said Steve Superville, creative director on Paragon at Epic Games. If successful, that will essentially lay the potential eSports groundwork for this cross-platform action strategy game. While the game has no official release date, it’s the first big step towards building a large player base and community for the 5v5 MOBA.
#Paragon game strategy Pc
Epic Games has launched the free open beta for its new third-person perspective PC and PlayStation 4 multiplayer online battle arena (MOBA) game, Paragon.
